Work on the PlayStation 4 is full steam ahead, but needless to say, we're already waist deep in work for patch 2.2 as well. Leviathan is preparing to unleash his fury on Eorzea, new quests, items, and recipes are being added, and the Binding Coil of Bahamut will see additional twists and turns. Oh, and in case you were wondering, the keyword for 2.2 is looking to be "Maelstrom."
Can't wait. I think I actually will pick this up for PS4, just to do some monotonous tasks like farming/crafting from the couch. Wonder if by twists and turns he means that you don't have to go in order 1..2..3..4..5.. etc. Maybe some new wings? Either way we all have so much to accomplish still in 2.1 lol.
Regarding PS4 version: The game is about 90% done.
There are certain aspects of the game where the PS4 version actually runs better (more efficiently) than the PC version, due to not having to account for different hardware builds. Graphic effects such as reflections and water effects were given as examples.
PS4 version will have the same on-screen character display limit as the PC version. Ditto for draw distance.Ditto for lighting, shadow, and other shader related effects.
Game will run in 60fps as much as possible, but may drop to as low as 30fps during periods of heavy load.
Overall, PS4 version's graphics is comparable to the maximum setting on PC. Boob jiggle will also be displayed, same as PC version (yes this was actually asked)
DX11 is the next big project as far as graphic improvement goes. No current plans to introduce physic-based gameplay elements (EverQuest Next was referred to as an example).But maybe for novelty-related things like hair and cloth movements.
Streaming to PS Vita: lag is minimal if connected via local LAN, but you can expect some level of delay if connecting over the internet.
Should still be fine for gathering/crafting and maybe simple solo contents.
Can't officially comment on swapping out the stock hard drive for a SSD to improve load speed, but load speed should already be dramatically better than PS3 version.
Went through quite a bit of hassle to secure a deal with SCE to allow people to upgrade from PS3 to PS4 for free, so really hope people take advantage of this.
Regarding future of PS3 version:
Do you plan to continue to support the PS3 version even after the PS4 version is released? Y: At this moment, we've already begun work on the expansion pack, and I can tell you that at the very least the PS3 version will be supported up to that point.
Does that mean there's a possibility that PS3 users will no longer be able to continue playing beyond that expansion? Y: It may be a possibility in the future.
How far off in the future are we talking about here? Y: That will depend on how long people continue to play on the PS3. I've mentioned in the presentation this morning that I want to make sure that "FFXIV continues to innovate", and there's certainly the possibility that whatever innovation we seek will come with certain technical requirements. For example in EQN, which I mentioned earlier, it would not be possible to realize certain things like physic-based gameplay without meeting the hardware prerequisites. So if this becomes something that players want and we start to see people leave for rival products, then we can't just sit around twiddling our thumbs either. After all, we too need to ensure we have the necessary weapons to take on other MMORPGs in the future. For example, if we were to have a large-scale FATE where players can ride on a flying mount and freely fly around and swoop down at a dragon that is 200 meters long, players would probably be impressed and entertained. However, it would also require us to raise the minimum requirement when it comes to hardware specs. Our aim has always been to develop the game so that players can have the same experience no matter which hardware they play on. However, if we were to become too fixated on this and become unable to innovate, then this will cease to be a FF game. So I do not plan to say that we will support the PS3 version forever. At the same time, I'm not saying that we'll be ending support by next year or anything like that either, so don't worry.
PS3 version will be supported until at least 3.0
Regarding other versions: Steam version identical to the regular PC game, besides being able to perform transactions using steam wallet. No plan for a Mac version at this point. No plan for a Xbox One version. DX11, when released, should be available for PC and PS4 simultaneously. Have some concerns about the processing burden it places on PC, so will likely release it as a separate client from existing version. Main focus is on PC, will do their best to make sure as much as possible to carried over to PS4 as well.
Hitaru Hotaru Admin replied
591 weeks ago